Wednesday, February 2, 2011

Saving 100% Done, Item Drop System in Place

It is as the title says.  I'm going to spend a little time working on Incubi Drafts after this, but I can't work on them TOO long as I need to fap and crash soon.  I apologize for last night, but apparently I was sorely in need of sleep, and was unconscious immediately after supper for about thirteen hours.  I hate not coming through on something and not even being able to own up to it (no matter the reason).

I am setting a hard target for Incubi Draft to be done tomorrow night, so it may not be as 're-tooled' as Equinum was.  Game Plan?  Get the old items done by this weekend, and all the old monsters in and rape-able next week, then post a build out to donors and my test team, then put a WIP build here and on the FP thread, then bugfix some more then put out a release of CoC 0.1

Late Nite Edit:  Got the first segment of Incubi Draft Done:
-50% chance of cock growth/gain a cock if you are female.  25% chance within that 50% of shrinking your breasts (across all rows).
-The rest is actually pretty light code-wise - just some chances for massive growth/thickening and gaining a 'uge pecker.

10 comments:

  1. Great to hear it's coming along smoothly!

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  2. Very neat project here. At any point do you think you would like a writer to help produce new content?

    It would be a great pleasure to have a small hand in something this great.

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  3. War curious, after you got all the basics up and running, if you were going to add more possibilities of animal transformations other then equine and canine. IE: avian, cetaceans, reptiles, etc.

    Good work by the way :3

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  4. Dont feel too bad about not hitting deadlines sometimes man, none of us are going to get that mad about it, even more so for a free game. I'm more interested in seeing a game being developed at all instead of it being developed at a certain pace.

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  5. Will there be an option for turning the tables on the Queen Bee?

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  6. There is also a segment where a plant tries to suck your cock, but if it's too big, you end up forcing your entire length into it anyways. This doesn't seem to occur at all if you are leveled up more. Can it be an option that occurs during an encounter, ie, [The tentacle plant tries to attack you!] (Run Away or Rape)?

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  7. Queen Bee and Minotaur will get some extra options Nightshade, no worries. It's on the LIST!

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  8. Don't beat yourself up too much, Fen. You're doing awesome work, and I myself am insanely thankful that you're doing this. Just don't burn yourself out!

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  9. Was wondering if you had plans for the player to be able to develop there base camp. Like adding a wall, moat, or buildings? If yes, I would like to suggest two ideas.

    1. The ability to catch things and hold them at camp. There the players could apply changes to our captured pets. Like feeding them drafts, canine peppers, equines, or using the black magic we learn on them.

    2. Turning some of our catches into loyal minions. Allowing us to assign them as guards or servants for various bonuses.

    If both of those suggestions end up working out then I have a another one for people to chew on. If we end up with a more custom built base in a game about transformations and rape then we should add some pillaging as well. Thus I suggest a system to auto update and pass out player created bases for other players to raid for slaves and loot. Not necessarily the actual players base, it would suck to come back to the game and have your prize cow-girl stolen from your dungeon, but some kind of reward should be involved.

    I have no scripting experience at all, so I have no idea what would be involved in setting up such a system. I also understand the idea is over-reaching where the game is now by a huge amount.

    But!

    If no one suggests it no one will think about it. Also even if the idea does take something like paying for a server, based on the donations so far I believe we could prolly swing that as a fan community. If we cared to.

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