Saturday, April 30, 2011

Stealth Update

I did a small stream for just the FA/FP peeps tonight and still hit 30 viewers.  Woot.  A bit of a clarification for anyone who didn't know - the slime submission was not a slime girl, but rather a goopy beast with a dong.  Deal wit' it  (also we need some fucking slimegirl up in this hizzy).   On the upside - the slime monster is totally coded, I just need to go through and set all the attribute effects of the various rapings.

Anime girls, the other white meat!
Anyways, as soon as I get the stats for the sex scenes done and a decent wallpaper and UI setup finished up I'll be doing the 0.2 release.  Don't let the numbers fool you, it only has one new monster and a lot of little changes, but progress continues.

Friday, April 29, 2011

First off, new fanart by the amazing Jacques00. I owe big time for this amazing pic:


Here's what the new buttons look like.  My only concern is whether or not flash packs the font into the .swf or if the button font will default to something lame on other's computers :/
Hopefully before long I'll have a background image there so it's not so blindingly white, a logo for the title screen, and maybe some fancy borders for the text areas.  I can dream.  Special thanks to Invader of FutanariPalace for the buttons.

EDIT:  Ugh, fonts aren't embedded by default and flash is apparently pretty retarded about how this all works. 
EDIT2:  A few dozen lines of code stolen from a tutorial and we should be good to go.

Thursday, April 28, 2011

Bit 'o Work Done

I got some prototype button backgrounds sent to me today.  They are balla as fuck.  Also did some work on setting up the perk system, only 4 6 done so far.  I'm holding off on showing them off till I have them and a new background for the window to pretty things up a bit, but:

"There is an Incubi draft on your defeated opponent.  You place an Incubi draft in your fourth pouch."

:D:D:D:D:D:D

Wednesday, April 27, 2011

Stream Over

Streaming Nau!
http://www.livestream.com/fenoxoscodecast

Not sure what I'll be coding tonight, but you can count on a few things:
  1. Terrible music
  2. .....
  3. Profit
More amazing fanart from Invader of Futanari Palace:
New Build Posted:

0.1.10c Build Notes:
  • Bee encounter rate halved
  • Fleeing now properly advances time.
  • Bees are now flagged as having vaginas in the code and should show arousal messages in combat.
  • Imp Food now clears old text when used.
  • Fixed Traveler's Guide bug - it should now recognize you own it immediately at Giacomo's, and it will now offer a chance to avoid the bee-girl.
  • Added rough but alphabetizer to key items to make the list a bit more manageable.
  • Pure Honey now adds antennae, changes your legs to be chitinous up to your mid-thigh, and allows you to grow a bee abdomen with stinger (Sting attacks not coded yet).
  • Masturbation Menu retooled to allow you to select any of your onaholes or stimbelts.
  • Giacomo's Erotica Store & Masturbation Menu item names shortened to fit, and given pop-up tooltips.
  • Tons of typo fixes

Tuesday, April 26, 2011

Need...More...Porn...

For serious.  Ya'll need to feed me more fap material :P  Thankfully the good people at Futanari Palace have a new text game coming down the pipes that has a lot of potential.  I'd hold off on chasing it down just yet, as it's buggy as hell, but in a week or two when it gets a bit more polish I'll link it up here.

Now, on to....Fanart!
We have a slutty Tinkerbell, which reminds me I need to bring back the Faerie at some point in some form.  This was done by Invader of Futanari Palace forums, who also did this awesome little number for Xadera's Nimin game:
Teh secks.

Updates: 
-Worked a bit on a few small fixes/typos 
-Started retooling the masturbation options to allow you to choose between ALL the possible sex toys. 
-Was going to code and then got invited to portal 2 co-op by a friend....so maybe tomorrow. For science.
-Finished masturbation menu retooling. 
-Added more variables/function to the event guide.

Friday, April 22, 2011

0.1.10 Released

I'm done streaming, and 0.1.10 is released!  See the sidebar for download link.

Changes:
-Bee encounter-able in the forest.
-Pure Honey added, but is unfinished.  It only has a few mild effects at the moment.
-Updated stimbelt/onahole to have texts for repeated use.
-There is a new bad-end for one of the sex-toys :D
-Minor bug/typo-fixes.

Corruption of Champions Event Writer's Reference

The following is a guide with some things I would prefer my event writers are aware of before sending things to me.  It's by no means a hard and fast list, but some things (like having your text including the appropriate description functions), can make things go a lot faster for me.  I'm throwing in a jump break since this gets pretty long, so it doesn't eat my blog's front page.  This document will be linked in the sidebar for future use.

Changelog:
2011/4/22 - Document created.  Note to self: Add list of variables later.
2011/4/26 - More standard variables added.  Dick specific variables and functions added.

When submitting an event or written text for the game, ideal scenes should DO the following:
  • Use proper English that requires a minimum of spell-checking. If I have to fix every fourth word and tweak grammar that makes me look like a writing savant, I will move your submission to the garbage can.
  • Have multiple variances to account for different things. An example of this would be having places in the text with optional lines for lactating breasts, preferably varying based on lactation quantity. Another way this could be done is by having whole paragraphs that switch out or are added. For instance a vaginal sex scene could add a whole new paragraph for Herms that covers whats going on with their groin. Remember – the more player variations your event can acknowledge, the better AND hotter it will be.
  • Replace things like cock with appropriate description functions like “ + cockDescript(0) + “.
    Ex: You stroke your “ + cockDescript(0) + “ lovingly.
    A complete list of variable descriptive bits is can be found further down.
  • Be sure to denote your logic for any variations in the text clearly. If the above example were part of a female/herm sex scene, it would look something like this:
    Ex: (if player has a dick) You stroke your “ + cockDescript(0) + “ lovingly.
  • Don't leave me gaping logic holes or player situations your event can't handle. Remember, it's possible to wind up as a genderless freak with no tits, and you should have a few sentences ready to handle that.

You should NOT do the following:
  • Have some overcomplicated huge complicated encounter that took you weeks to write and THEN let me know about it. There's a pretty good chance I might not like it or it won't fit in the world of Corruption of Champions, and then I won't use it. Run your ideas by me so I can make it mesh with what I have planned.
  • Write up a monster with two sex scenes that don't cover every gender, and a dropped transformation item that only does on thing and has little no variance in that one thing.
  • Expect me to add your fetish just because you wrote it.



Checklists to Remember before you submit something:
Male Primary Sex Scenes:
  • Will the scene be performable by a futa or shemale?  If so, you should probably mention tits and a pussy if applicable.  A simple (display this sentence if PC has tits) before the sentence in question will help a lot. And those playing herms will love you because they'll have another possible sex-scene to get.
  • Are you mentioning balls?  If so you need to make sure the event can work without them, as its possible to have a dick and no balls.
  • Are you supporting multicocks?  If so you'll need to give them their own version or switch some things from plural to singular and vice versa. 
Female Primary Sex Scenes:
  • Will a herm be able to perform this sex scene?  If so, you'll need to talk about her dick and balls if necessary.  
  • Remember having large female looking breasts is not a guarantee, indeed it may be possible to have your breast disappear totally down the line, so anything regarding breasts should have a logic note beforehand describing how you would like to handle it.
  • Good things to have varying text for in are vaginal size compared to a monsters dick, vaginal wetness, clit size, lactation, and breast size.
Herm Primary Sex Scenes:
  • Herms are guaranteed to have at least one dick and one pussy, so you can assume those are always there.  However breasts and balls are two notable things that may or may not be there in suitable size or quantity, so never assume.
  • Don't forget multi-cock love!


Description functions and their effects:
The most frequently used ones will be bolded.

PENIS FUNCTIONS:

  • cockDescript(DICK NUMBER) - this will show a random name and description for the penis in question.  0 is the primary or first penis, 1 the second, etc.  Typical output is something like: "girthy dog-prick", "thick cock", "throbbing horse-dick", etc. 
  • multiCockDescriptLight() - This will return a description of multiple cocks.  If the player only has one, it will behave exactly as cockDescript(0).  Typical output: "pair of meaty horse-cocks", "brace of mutated dicks", "group of thick doggie-dongs", etc.
  • multiCockDescript() - This functions exactly as above, however it will add an 'a', resulting in "a pair of meaty horse-cocks" for example.
  • cockNoun(Cock Type Value) - This will return a noun for the referenced cock type value. 0 = human, 1 = horse, 2 = dog.  Typical output: "pecker", "doggie-dick", "horse-prick".
  • allCocksDescript() - Typically unused, this outputs things like "1 horse-dick and 2 dog-dicks."  It does not support tentacle-cocks. 
  • eCockDescript(Enemy Dick Number) - A version of cockDescript() for the current monster.
TESTICULAR FUNCTIONS:
  • sackDescript() - returns things like "scrotum" or "sack". 
  • ballsDescriptLight() - returns thing like "pair of swollen balls", "quartet of cantaloupe sized quads", "three large trembling nuts"
  • eBallsDescriptLight() - as above, for enemies.
  • ballsDescript() - similar to ballsDescriptLight(), but adds an "a" where appropriate. Ex: "A pair of over-full base-ball sized testicles".
  • eBallsDescript() - As above, for the current monster.
  • simpleBallsDescript() - An accidental duplicate of ballsDescriptLight().  Whoops.
VAGINAL FUNCTIONS:
  • clitDescript() - returns things like "tiny love-button", "monstrous pleasure-button", etc.
  • VaginaDescript(0) - This actually supports multiple vaginas, but as I have decided to lock the game at a singular vagina, it should always have 0 as an argument.  Sample Output: "drooling cunt", "gaping fuck-hole".
  • eVaginaDescript(0) - as above, but for monsters.
BREAST FUNCTIONS
  • nippleDescript(Breast Row ID) - For the breast row ID, 0 is your topmost row, 1 the second row down, etc.  Returns things like "leaking cow-teat, painfully hard nipple, or milky over-full nipple".  Yum.
  • allBreastsDescript() - Example output: "three rows of jiggling breasts", "quartet of pillowy boobs", "average love-pillows".  Essentially this function adds a quantity description for multiple rows and then adds biggestBreastSizeDescript() to the end of it.
  • biggestBreastSizeDescript() - Describes your biggest pair of breasts with things like "perky tits", "immense jugs", "pornstar-like tits".
  • breastDescript(Breast Row ID) - For the breast row ID, 0 is your topmost row, 1 the second row down, etc.  It outputs similar descriptions to biggestBreastSizeDescript(), although obviously it only describes the row references by the ID number.
MISC FUNCTIONS
  • assholeDescript() - "virgin pucker", "gaping bum", etc.
  • hipDescript() - "ample hips", "thick thighs", "cow-like flanks", "girly hips", "broodmother-like hips", etc.
  • buttDescript() - "tight butt", "shapely ass", "vast butt", "jiggling ass", etc.
  • hairDescript() - "ass-length brown hair", "flowing locks of blond hair", "shaved head", etc.

Variables & Sub-Functions All Players & Monsters Have:
To reference these, they must be preceded by "player." or "monster.".  Example:  player.clitLength, monster.str


Only used by monsters
  • short - used mainly by monsters.  Typically things like "imp", "bee-girl", "minotaur"
  • a - used mainly by monsters.  Usually "a " or "an ".  Note the space after the 'a'.
  • capitalA - used mainly by monsters.  Usually "A " or "An ", note the space after 'a'.
  • temperment - unused variable that's meant for grapples - 0-monster avoids grapples, 1-monster avoids grapples unless lust is over 50, 2-grapply attitude is random, 3-monster seeks grapples.
  • special1/special2/special3 - these are the event numbers of a monster's special attacks.
  • pronoun1 - he/she/it (used for monsters)
  • pronoun2 - him/her/it (used for monsters)
  • pronoun3 - his/her/its (used for monsters)
Armor/Weapon Variables (Not yet used in any serious capacity besides armorName being referenced in a few places)
  • armorName - Typically something like "comfortable clothes", or "thick furs", this should always be something that is plural (IE can be prefaced by 'are' instead of 'is' to avoid grammar weirdness).
  • weaponName - Typically something like "a shiny sword", or "your fists"
  • weaponVerb - something like "punch", "slash", "crushing blow", etc
  • armorDef - the bonus a piece of equipment adds to defence.
  • armorPerk - the perk you gain while having a suit of armor.
  • weaponAttack - the bonus to your attack values you gain while using a weapon.
  • weaponPerk - the free perk you gain while using a certain weapon.
  • weaponValue - your weapon's value in gems.
  • armorValue - your armor's value in gems.
Primary Stats (These can be referenced in if-checks, but are usually modified with the function below)
  • stats(str,tou,spe,inte,lib,sens,lust,cor) function - this is a standalone function that does NOT use player. or monster. in front of it. 
  • str - Your strength.
  • tou - Your toughness.
  • spe - Your speed.
  • inte - Your intelligence.
  • lib - Your libido.
  • sens - Your sensitivity.
  • cor - Your corruption.
  • fatigue - Your fatigue.  This is currently unused but will be tied to rest and spellcasting.
  • HP - your hp in combat.  Not max HP is not a variable at the moment, and is determined by toughness * 2 + 50.
  • XP - Your experience.
  • gems - Your gems total.
General Appearance Variables
  • gender - 0=genderless, 1=male, 2=female, 3=futa/herm
  • tallness - your height in inches.
  • hairColor - "green", "blond", etc
  • hairLength - Your hair length in inches. 0 = bald.
  • skinType - 0=skin, 1=furry, 2=scaley
  • skinTone - "albino", "fair", "ebony", etc
  • skinDesc - "skin", "fur", "scales", "rubber", etc
  • faceType - 0=human, 1=horsey, 2=doggie, 3=minotaurish?
  • earType - As above.
  • earValue - Used for determing things like how long pointy elf ears will be.  Not used yet.
  • antennae - The number of antennae you have.
  • horns - The number of horns you have, or the length, depending on your horn type.
  • hornType - 0=demonics, 1=minotaur, 2=draconic, 3=curley goat horns
  • wingDesc - "non-existant", "shimmering insectile wings", etc
  • wingType - 0=none, 1=bee, 2=large bee, 3=faerie?, 4=avian, 5=dragon?
  • lowerBody - 0=normal, 1=hooves, 2=paws, 3=snakelike body, 4=centaur, 5=demonic heals, 6=demon foot-claws
  • tailType - 0 = none, 1=horse, 2=dog, 3=demonic, 4=cow-tail, 5=spider-bum, 6=bee-bum
  • tailVenom - the current amount of tail attack resource.  Think of it as magic points for your sting attack.
  • tailRecharge - how much venom comes back per hour.
  • hipRating - 0 - boyish, 2 slender, 4 average, 6 ample, 10 curvy/flaring, 15 child-bearing, 20 inhumanly wide
  • buttRating - 0 buttless, 2 tight, 4 average, 6 noticeable, 8 large, 10 jiggly, 13 expansive, 16 huge, 20 redonkulous
Simple Sexual Stuff
  • pregnancyIncubation - hours left in current pregnancy
  • pregnancyType - current type of pregnancy (1 imp, 2 mino, 3 tentacle, 4 mouse)
  • buttPregnancyIncubation - hours left in current anal pregnancy
  • buttPregnancyType - current type of anal pregnancy (2 bee)
  • fertility - the player's base fertility.  This is a % chance of pregnancy.  This should not be used to see if you get pregnant, use the player.totalFertility() function.
  • clitLength - the length of a player's clit in inches. Please make sure the player has a vagina before referencing this.
  • balls - the number of balls the player has
  • ballSize - the diameter of the player's balls in inches (approx)
  • cumMultiplier - a coefficient for cum quantity.  Default is 1.  Setting it to 2 would double cum amount.  One of very few variables that will help ball-less futas boost cum production.  Will be raised mainly by the cock-milker at whitney's farm.
  • hoursSinceCum - this also affects cum quantity...abstaining for a long time will boost output.
Cock Specific Variables and Functions
    • cocks - the main array containing all cock information.  Never used on it's own.
    • cocks.length - the number of penises a player has.
    • cocks[X].cockLength - the length of a specific penis.  X is the index number of the penis, they start at 0 and count up from there. 
    • cocks[X].cockThickness - as above, but thickness.
    • cocks[X].knotMultiplier - a multiplier used on thickness to determine knot thickness.  Knot thickness = thickness * knotmultiplier.
    • cocks[X].cockType - the type of cock, 0 = human, 1 = horse, 2 = dog, 3 = demonic, 4 = tentacle 
    • increaseCock(increase, cock number) - this increases the size of your cock by 'increase' number inches.  However as it gets larger, this function automatically drops the gain more and more.   The function returns the total amount of length actually applied to your cock after all modifiers. 
    • averageCockThickness() - returns the average thickness of your cocks.  It will return 0 if you have no cocks.
    • averageCockLength() - as above, but for length.
    • hasSheath() - returns true if the player has a sheath, false if not.  Determined by the player having animal cocks or not.
    • cockArea(cock index number) - used to determine the rough total size of a cock for comparing to vaginalCapacity() or stretching cunts/butts.
    • biggestCockArea() - as above but returns the size of your biggest endowment.
    • biggestCockIndex() - returns the index value of your biggest member. 
    • cumQ() - returns the players cum production in mL's.   Typically I consider 0-25 normal, and 500-1000 pretty freakish.  Modified by ball size if applicable, time since last orgasm, lust, and cum multiplier.
    • tentacleCocks() - returns the number of tentacleCocks the player has.
    • horseCocks() - returns the number of horseCocks the player has.
    • dogCocks() - returns the number of dogCocks the player has. 
    • normalCocks() - returns the number of normalCocks the player has.
    • cockTotal() - returns the number of total cocks you have.
    • createCock() - creates a new standard cock and appends it to the cock array.
    • removeCock(arraySpot, totalRemoved) - removes 'totalRemoved', starting at the index location of 'arraySpot'. 

    Thursday, April 21, 2011

    Livestream Likely Later!

    Likely livestreaming later lunkheads!

    All alliterations aside....expect it about 10:30PM EST/9:30P CST. NOW
    ITS OVER http://www.livestream.com/fenoxoscodecast

    Right now I'm working on getting the last two fan sent bee sexings that I got.  Things to do tonight:

    • Write Herm variant of the player-on-bee rape scene. Done.  Took like an hour and a half >.<
    • Perhaps write seduction sex variants, though this is the first thing on the chopping block if i need to cut content to release by tomorrow night. (CHOPPING BLOCKED!  I'll finish this someday when I need a break from sother monster)
    • Bee-on-Herm rape variation needs written/coded.  I can use the initial rape-text as a fallback for this if I get lazy or need more time. I used the regular rape-text with a small introductory blurb so it makes sense.
    • Genderless bee-on-player rape variation needs done.  As above.
    • Link all events together so the bee girl can be encountered.
    • Do some quick testing and fixing
    Pure Honey Changes (Didn't get to these in the stream):

    • Bee-Butt
    • -Functional Stinger
    • --Venom recharge increase
    • Wings
    • Antennae (requires me to first separate ears from faces in the code)
    • Black Hair
    • Bee legs with carapace resembling thigh-high boots and a bit of yellow fuzz on the thighs.

    Also, go play some portal 2.  With potatoes.  On the moon.  DO IT!

    Post-stream edit:  Well I got a lot done, the bee girl just needs some more testing to make sure everything is working good and then I need to get some basic honey put in and we will be good to go for a tomorrow release.  Oh and I need to add the repeated use variants for the stim-belts.  Dont let me forget.  

    Monday, April 18, 2011

    Fanart Bribery

    Ok this kind of bribery I like.  Awesome porn = <3.  I'm gonna start hammering away at the bee code in an hour or two again.  The basics have been falling into place pretty quickly, though I'd like to get the honey done before a release.  I have yet to start honey :/  I'll probably work it in like I did minotaur blood - a few basic effects in the first release and gradually filling it out as the inspiration hits for each change.  Below is my list of where I want to go post-bee.

    Big To-Do Items:
    -Pure Honey item.  Effects should be fairly obvious.
    -Huge submitted slime-girl encounter (and perhaps associated item depending on how good everything is written for her and how motivated I am).
    -Poll Results Encounter (probably going to be a succubi)
    -Get Some Perks Done.
    -Dungeon A
    -Dungeon B

    Small To-Do Items:
    -Add a 'gore' attack for those with big minotaur horns.
    -Add a 'kick' attack for those with hooves.
    -Work on splitting face and ears apart so they are two different changes.  Maybe someday we can have bunny-eared dog-people.  All thanks to the miracle of SCIENCE!  I also need to do this to properly code antennae for bee-girls.
    -Some small non-combat desert events to add variety.

    Also, more stuff stolen from Space Hunk's FA gallery because I like it:

    Friday, April 15, 2011

    Good God 400k Views!

    You all are a machine!   It never ceases to astound me the level of support this game has garnered.  And don't worry guys, my newest MMO addiction doesn't mean I'm abandoning this project - one of the nice things about Eve is it's so slow paced when dealing with industry/mining that I can sit there and write/code at the same time.

    How eve online SHOULD be played!

    Anyhoo, got some nice rape-texts for the bee girl and it jump-started my imagination.  I think I'll have my own male rape case done shortly (OK it's written and done already), but even if I don't I've got the texts to get a simplified version of her done tonight.  Then it's on to making the pure honey.

    EDIT:  Have some word porn I found in my inbox
    (Minotaur + Player Goo Girl): The minotaur's erection finally bobs loose from his cum-soaked loincloth, and rises to meet your face.  He watches as your arms encircle his pulsing shaft, hands clasping at the base of its glistening head.  You slowly pull it into your chest, breasts rippling gently as you engulf the minotaurs member.  His rigid dick dips slightly under the weight of the living clocksleeve now flowing from tip to testicles.  As he leans forward longing for release, your body reforms before his powerful arms can reach you.  Long legs wrap gently around his waist, and your breasts swell to fill his hands as a steady stream of pre flows into your chest.  Your hips slowly grind against him, disguising the rapid flow of liquid inside your body rushing its eager guest towards climax.  As he tries pulling out to begin thrusting in earnest, his entire length is sucked back inside you.  His grip on your swollen tits suddenly tightens as his body tenses at the peak of a powerful orgasm.  Hot gouts of cum burst into your body, swelling your belly and staining your insides a milky white.  He collapses to his knees as you suck the last remaining drops into yourself with a contented smile.  The new mass is absorbed slowly into your body, becoming fuller and firmer, your outer skin stretching taut.  The minotaurs cock is wrung dry as it retreats from your tight inner flesh, finally exiting your body with a soft pop of suction.  You depart in search of your next meal, the stains from the minotaurs cum still diffusing thoughout your body.


    EDIT2: Female player on bee rape is written but not coded now.  It has a little something for those of you who like big clits, and a lactation reference as well.  Woootles.
    EDIT3: Well I didn't work on the game tonight.  We got a netflix subscription and instead I wound up watching Futurama movies.  WOOTLES.  Also my offspring has pneumonia, so that could limit my computer time.  We will see.  Expect a new build soon(tm).

    Thursday, April 14, 2011

    Terrible Writer's Block

    So I tried to work on the bee girl some more...and got one sentence out.  Ugh.  So I'm opening her up *gigity* to outside help here - if anyone wants to take a crack at the following, be sure and send them to me.  See the Giant Bee codex entry for more specifics on them.


    Note: Not representative of in-game bee girls at all.  But still awesome.

    Victory Rape:

    "With your mind made up, you approach the (helpless/horny) bee-girl with a devilish smile painted across your face."  

    What I need for this scene:
    -Male on Bee-girl sex-scene.
    -Female on Bee-girl sex-scene.
    -Optional Herm on Bee-girl sex-scene. 

    It should not end in a way that would take more than an hour's time.

    Loss Rape:
    I can actually just re-use a fair bit of her normal 'rape' text for this, but if someone gets inspired to be particularly awesome....

    Seduce:
    Yes I want this to be an option.  The possibility of consensual straight sex?  SO DEVIANT!  Again, my sex-fu is currently weak and non-functional.  I'd like variants of this to accommodate each gender.  This would happen after resisting her pheromones.  



    Today's Progress

    Just tracking stuff as I get it done here:
    -Fixed issue with demonic claws not properly applying.
    -Jojo now properly robs your virginity or stretches your cunt when used as a masturbation tool.
    -Fully corrupted Jojo has had his encounter rate dropped by 66%.  Uncorrupted Jojo is unchanged.
    -Fixed bad-end bug where the bee's sting attack was overlapping the text.
    -Re-organized Onahole code to be more logical in preparation for the repeated use code.
    -Incubi Drafts will no longer say they are growing more cocks when you already have 10.
    -Onahole repeated use code is done.
    -Onahole stat effects got an overhaul - plain onahole reduces sensitivity more than masturbation alone, deluxe reduces it more than plain, and the "all-natural" actually increases sensitivity and corruption but drains your libido.  Currently the highest level of onahole is always used, though I might do a special menu for them sometime.
    -Removed the Dildo from Giacomo's shop since it doesn't do anything.  The code is still there, it just isn't listed as an option anymore ^.^


    Logically I regarding the all-natural onahole, I would think given what it does to you it should probably increase libido/sensitivity, but then there doesn't seem to be a reason to use it.  Thoughts?

    Also awesome futa art I stumbled across:  http://www.hentai-foundry.com/pic-99202.html

    Wednesday, April 13, 2011

    LiveStream Over!

    I'll be live-streaming around 9CST tonight, working on finishing up Giacomo's inventory.  I might do a bit of bee work as well to pass the time.  I'll update this post when it is time.


    STREAM OVER - have fanart!


    What Got Done:
    -Giacomo's Sex-Toy items are turned on (but buggy, and the alternate text for use after the first time hasn't been turned on.  Some also do not have their full stats turned on).
    -Dildo still has no use.  Deal with it!
    -Giacomo's shop now updates your gems as you buy items instead of after you leave the shop.
    -Fixed some bugs but man am I out of practice at this.

    Other Stuff:
    I made a corp in Eve Online for mining, industry, and perhaps someday wormhole exploration.  If anyone is wanting to get into the game or has a character they're not doing anything with, I'd be happy to have them in Space-Trains LLC.   Send me an email for more information!

    Saturday, April 9, 2011

    In Sickness and In Health...

    Fuck my sinuses.  That is all!



    ...ok I lied.  But that first sentence is entirely true.   I spent a fair portion of my weekend laying in my bed drooling various bodily fluids everywhere.   I'm recovering and was able to almost finish a whole day of work today.  I'm not sure when I'll get back into the flow of regular updates again.  "Soon" (tm) I hope.

    Saturday, April 2, 2011

    Poll and Today's Work:

    I put up a poll for what I should shoot for next.  The basic breakdown of the choices is this:

    • Adding the Faerie & Succubi Encounters from UTG back in.
    • More Monster Encounters/Items (Naga/Spidergirl type stuff)
    • The first dungeon & plot - Zetaz's Cave/Lair
    • Whitney's Farm - this will be under a special 'places' tab once discovered, and will be a source of canine peppers and some farm themed events.  Note - no plans for bestiality there atm, so don't go too nuts you crazy kids.
    • More non-sexual encounters like Jojo's meditation or friendly people/monsters.


    Today I'm working on 0.1.9 atm, sorry no stream but I'll update this for today as I get things done:

    • Incubi Drafts and Succubi Milk can now alter your feet into demonic heels or claws depending on gender.
    • Updated Bee Codex entry to 1.1.  I added a new part concerning how they go from the tiny bees that hatch from the eggs to giant-sized bees.
    • Finished code/writing to receive 'pure honey' from bee-girl via [oral secks].
    • Nerfed Succubi Milk breast growth rate.
    • Set up bee-girl combat stats.
    • Wrote some text for using the Pure Honey item, though it is only a small piece.
    • Did some work on the bee's sting attack.  Paralyze venom is done.  Aphrodisiac still feels a bit weak.

    Friday, April 1, 2011

    April Fools Stream

    I don't know what I'm going to be doing in this stream but Xadera demanded it.  Also the DMCA post below is a gag ;)

    (ITS OVER, Sorry it was brief and I'm tired.  Made some good progress on Giacomo's sex toys, the shop side of them is done, now I just need to port in all the masturbation set up later.  Also the Bee Girl is getting more and more done).

    [APRIL FOOLS] Well it has been a good run...

    Subject: FIRST NOTICE OF INFRINGEMENT AND DECLARATION: WIZARDS OF THE COAST LLC / HASBRO INC

    First Notice of Infringement and Declaration

    (Continued after the break)

     TO: “Fenoxo” of http://fenoxo.blogspot.com

    This letter serves as notification under the Digital Millennium Copyright
    Act, 17 U.S.C. § 512, or equivalent notice provisions of your local law,
    that content currently residing within your computer system infringes on the
    copyrights of Wizards of the Coast LLC. Moreover, your game contains
    material that is protected international copyright. I am authorized to act
    on behalf of Wizards of the Coast LLC and Hasbro Inc in this matter.

    REGARDING: http://www.mediafire.com/?6ysszys6i9ar692 and http://www.mediafire.com/?xox8xr83vpc3vsk linked from http://fenoxo.blogspot.com

    HASBRO, INC

    I, the undersigned, do solemnly and sincerely declare and CERTIFY UNDER
    PENALTY OF PERJURY that:

    1. I am the owner or an agent authorized to act on behalf of the owner of
    certain intellectual property rights, said owner being named HASBRO, INC
    ("IP Owner").

    2. I have a good faith belief that the materials identified in the
    addendum attached hereto are not authorized by the above IP Owner, its
    agent, or the law and therefore infringe the IP Owner's rights according
    to the laws of the (check all that apply):

    United States
    Australia
    Canada
    EUR
    France
    Germany
    Italy
    Japan
    Mexico
    Netherlands
    Russia
    Sweden
    United Kingdom
    All of the above X

    Please act expeditiously to remove or disable access to the material or
    items claimed to be infringing.

    3. I may be contacted at:

    Printed Name: Penelope Franchesco
    Title: Consultant
    Company: Wizards of the Coast LLC / Hasbro Inc
    Address: 4111 Fool Circle
    Farmville, CA 65752
    Email (correspondence): Copyright@slopsbox.com
    Telephone: 753-555-0190


    You should understand that this letter constitutes notice to you that
    the sale and/or other distribution of this product is unauthorized. This
    letter does not constitute a waiver of any right to recover damages incurred by
    virtue of any such unauthorized activities, and such rights as well as
    claims for other relief are expressly retained.

    Finally, notwithstanding our use of the required notice form, we believe
    that http://fenoxo.blogspot.com's activities and services fall outside the
    scope of the Digital Millennium Copyright Act ("DMCA"). Our use of this
    form, as required by law, is meant to facilitate http://fenoxo.blogspot.com
    's removal of the infringing product listed above and is not meant to
    suggest or imply that http://fenoxo.blogspot.com 's activities and services
    are within the scope of the DMCA.

    I make this declaration conscientiously, believing it to be true and
    correct, and in accordance with the laws of each of the countries listed
    above. I am aware and agree that the contents of this statement may be
    relied upon against me in any court or arbitration proceeding.

    Truthfully,

    Penelope Franchesco
    Digital Signature: Verisign

    Addendum to Notice of Infringement:

    List of Allegedly Infringing
    Items Or Materials

    Name of Intellectual Property Owner: WIZARDS OF THE COAST LLC

    IMMEDIATELY REMOVE ALL UNRELEASED AND UNAUTHORIZED MATERIAL.




    If you are still reading this, happy April Fools!